11-28-2011 02:48 AM
This can be bypassed by setting in setpoint the side buttons from Generic to either macro or keystroke assignment and set it to a key you don't normally use eg. " : " and then go in-game and bind " : " to the desired function.
This is what I have to do for many games.
Main system: _/G51\__/G35\__/G13\__/G19\__/G700\__/G25\_
Wifes system: _/G9x\__/G15(gen1)\_
12-01-2011 12:57 PM
12-02-2011 02:24 PM
Just to be a little more clear - Windows does not understand mouse buttons higher than 5. According to the operating system, they do not exist at all. Mouse buttons 6 or higher are only seen by software or drivers that are specifically written to look for them. The only game I know of that supports Mouse 6 or higher is WoW, and they only support it with their licensed devices using a special driver that they run when the user enables support manually inside the game. This is why the only way to program these buttons to perform in-game actions is to use SetPoint.
01-17-2012 01:12 AM
Thank you very much for this reply!
No, I'm not being sarcastic. I have been wondering why I couldn't bind the G-buttons in some games and was starting to get frustrated with what I tought was yet another hardware problem.
I knew very well to bind the extra buttons to the keyboard, but it would have been such a straight solution just to use the mouse directly