05-20-2012 08:48 PM
This is just a first couple of steps. I've managed to get the controller working in game, but at a cost of other things, however, perhaps one of you can have better luck?
Step 1 is to get the joystick working AS a joystick. Open the Logitech Gaming Software, click the G button at the bottom of the window, select the Skyrim profile, then click on any of the four direction arrows surrounding the joystick (the down arrow that appears over the directional arrows), then click "Assign Joystick."
To be sure this has worked correctly (if you're running Windows 7) Click Start -> Control Panel -> Devices and Printers, then right click on the Logitech G13 (or if not listed as such, just right click on "HID-compliant game controller", then click "Game controller settings." Make sure "Logitech G13 Joystick" is selected, then click "Properties" and move the joystick around. You should see the crosshairs move in the window that pops up.
Next, click the link below:
The link above is to get another controller, the Logitech Rumblepad 2, working in Skyrim. It does this, as far as I can tell, by emulating the Xbox 360 controller using the Rumblepad 2. The problem is, in game it removes mouse usability, as well as most buttons on the keyboard (which is what most of the keys are on the G13 - but it gets the joystick working in game.
If anyone else has any ideas on how to get this working, I'm game, as I would LOVE to have full analog control over my walking in the game (and free up the walking button to boot).
07-05-2012 04:42 PM - edited 07-05-2012 04:47 PM
You can use the following links as references for configuring the other functions of the G13 Keyboard:
Creating profiles for my G-Series Keyboard
Programming gaming keyboard G-keys using the Logitech Gaming Software:
Assigning Functions to my G-Keys
And regarding configuring Logitech Gamepads, use the links below as references:
Programming game movement to my gamepad thumbsticks
Programming mouselook function to my Gamepad thumbstick
Programming movement on the directional pad
Creating a profile for my Gamepad in the Logitech Gaming Software
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07-19-2012 06:28 PM
To put it very simply - because WASD does not afford the precise control that an analog joystick would give. with Keyboard and Mouse, you have very precise look controls, but movement is relegated to full run or slow walk, depending on a toggle button, in all of 8 directions, whereas with an analog joystick for movement and strafing, you could much more precisely control your movements. Something that *REALLY* should have been accessible right from the get go. - I still haven't found a method for this to properly work, and I'm still looking.