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Momo Racing in game recalibrat es itself problem
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01-05-2010 03:24 PM - edited 01-05-2010 03:27 PM
Hi.
My momo racing wheel (black one) is sometimes calibrating itself in-game. I think it is when i hit things but i dont really know. It suddenly is off center. I know it calibrates itself right and if you turn the wheel full out from left to right its fine again. But its annoying to suddenly have a wheel thats not centered in-game.
Is this a hardware problem?
Re: Momo Racing in game recalibrat es itself problem
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01-05-2010 05:35 PM
It could be an issue with the calibration ring, OR it could be a problem with the calibration data in Windows. Try downloading/running the ClearCalibration.exe utility, and if that doesn't help, try it on a differnet PC. If those both fail, then it could be hardware ![]()
Re: Momo Racing in game recalibrat es itself problem
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01-06-2010 05:05 AM
'The clear calibration program said that there was no calibration data.
Where is the calibration ring? i have opened it and cleaned the sensors and wheels and it looks all right inside.
Think i can test it on another computer later today and see, but i think its the wheel
Re: Momo Racing in game recalibrat es itself problem
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01-06-2010 10:27 AM
The calibration ring is kind of one of the least accessable parts of the unit. It's located on the force feedback motor itself (It's located on the back cap of the motor). Not really user accessable. It's an optical sensor that tracks the movement of the motor, and thus the rotation of the wheel.
Clear Calibration reported it found no calibration data? What OS are you using? Clearcalibration clears the data from the DirectInput libraries.... Maybe we could try updating DirectX using the latest enduser runtime from Microsoft?
Re: Momo Racing in game recalibrat es itself problem
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01-06-2010 01:48 PM
Im using XP pro service pack 3 and directx is the latest... but i think i figured out the problem.
It was connected to a usb-hub that had a 5m extension cord and when i plugged it into a usb port directly on the computer it worked fine.
Also i saw that the right led wasnt lit before (althought the force feedback worked fine) but now it is.
Re: Momo Racing in game recalibrat es itself problem
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01-06-2010 02:25 PM
A hub and a 5M extension cord? That would do it. The maximum USB cable length per spec is 5m, but we usually recommend a maximum length of 3m (just to keep things on the safe side)
Re: Momo Racing in game recalibrat es itself problem
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01-07-2010 07:18 AM
yeah so i gues 6m total and also a keybord and a mouse on the same hub
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01-11-2010 06:18 AM
Well i was wrong...
I guess i just thought it was all right.
I tested it on a friends computer and we had the same problem there.
I have tried to clean the sensor and the sensor wheel.
Should the wheel that spins between the sensors be a little loose? cause i can "wiggle" it.
I read that it can be the sparks from the motor that does it... the problem occures when u turn the wheel to fast from side to side, then it "recalibrates" itself.
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02-27-2012 01:58 AM
Having the same problem as they do, I'm just wondering: did all these people just give up?
So many posts on these forums without an answer or a solution...

