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Logitech MOMO jitters
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08-26-2008 08:43 PM
I suspect the problem is the game I'm using, but does anyone else experience small changes in input on the MOMO Wheel even if you didn't move it? Usually it happens on straightaways while racing.
Solved! Go to Solution.
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Re: Logitech MOMO jitters
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08-27-2008 09:47 AM
KirbyJr wrote:
I suspect the problem is the game I'm using, but does anyone else experience small changes in input on the MOMO Wheel even if you didn't move it? Usually it happens on straightaways while racing.
You'll probably need to change the sensitivity settings in the options menu. I'm playing "Grid" and had a hell of a hard time until I changed the linearity and saturation levels.
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08-28-2008 11:34 PM
While were on the topic, Im having a similar problem but to the extereme. When trying to drive straight I correct the steering slightly and slam into the left wall, then correct it and slam into the right wall and continue doing this all the way down the track. It does this on GRID and Colim Macrae DIRT. Any ideas ??? This self calibrating thing is causing all the problems I think. years ago in WIN95 days I had a Microsoft wheel and you could fiddle with the calibration to make it less sensitive.
Have looked for profiles for any new games but I dont think they've added a profile in years. Have suggested to add a "sensitivity" adjustment in Profiler as not all games include a sensitivity adjustment like Outrun 2006. I have read online that games are now designed for pad controllers which have different characteristics to a wheel.
Obiwan, Would love to see your settings for GRID. See if I can make it playable.
Thanks
Catweazel
Have looked for profiles for any new games but I dont think they've added a profile in years. Have suggested to add a "sensitivity" adjustment in Profiler as not all games include a sensitivity adjustment like Outrun 2006. I have read online that games are now designed for pad controllers which have different characteristics to a wheel.
Obiwan, Would love to see your settings for GRID. See if I can make it playable.
Thanks
Catweazel
